A player can identify when a significant charge has been achieved for enemies by looking and seeing whether the black orb begins to glow red, which signifies the beam is powerful enough to dismember whatever enemy is lassoed at the moment. The Mutilator will also make a specific sound which can also serve as a notification for when to release a charge. Interestingly, the Mutilator works on some non-organic matter, such as pillars, walls, or statues.
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